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[IMGUI] Icons of the View Tool and Move Tool are distorted
Icons of the View Tool and Move Tool are distorted Steps to Repro: 1. Create a new Project2. Observe View and Move Tool Expected Res... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
[Improved Prefab] Prefab gameObject Icon flickered on making it static
Prefab gameObject Icon flickered on making it static Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
Unity Editor crashes when exiting Safe Mode
How to reproduce:1. Open the attached "case_1279195-SpinePerformance.zip"2. While opening, enter "Safe Mode"3. When in "Safe Mode", ... Read more
Selected element cannot be changed visually on package.json Importer dro...
How to reproduce:1. Open attached project "PackageScopeBug.zip"2. In Project Window, select 'Packages' > 'Bug Complex Package Sco... Read more
Material error appears when changing Atlas Render Mode for fonts
To reproduce:- download this project- open the Special character scene- go to Fonts/NanumMyeongjo-Regular.asset and change the Atlas... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
Video won't play at start of scene
This test scene has a video that starts as soon as you enter play mode. This works in the editor or in Desktop Standalone, but it wo... Read more
[Terrain Tools] Erosion RenderTexture leaks
We found more leaks in the Erosion painting tools Read more
[URP][2D] Vertices stays selected when switching between multiple Shadow...
How to reproduce:1. Open attached "case1281920" and scene "SampleScene"2. In the Hierarchy window select "Shadow Caster" game object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation