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[Physics2D] Disabling and enabling "Max Distance Only" throws runtime er...
Disabling and enabling "Max Distance Only" under Distance Joint 2D throws runtime errors on changing length connection. Steps to Rep... Read more
The Package Manager UI does not refresh when packages are installed or r...
When installing or removing a package via Package Manager UI, the UI will not refresh after the operation is completed. For example,... Read more
The version of Text Mesh Pro installed in new projects is behind the ver...
The Editor manifest for 2019.2 and 2019.3 contains an entry for Text Mesh Pro version 1.3.0. This is behind the current verified ver... Read more
[Android][Vulkan] Player crashes on changing resolution dynamically
Player crashes on changing resolution dynamically. Steps to repro:1. Open the attached project.2. File > Build Settings > Sele... Read more
Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...
Repro steps:1. Drop attached Prefab into any project.2. Instantiate Prefab and observe root HomeMenuPage.3. Open Prefab in Prefab Mo... Read more
[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...
How to reproduce:1. Create a new Unity project2. Import the 'AI Planner' package3. Add a Window > AI > Plan Visualizer4. Move ... Read more
TransformAccessArray.Dispose() crashes player
Steps to reproduce:1. Open new project2. Add attached "TestScript.cs" to a GameObject(The script calls TransformAccessArray.Dispose(... Read more
Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more
AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...
Steps to repro:1. Open original project "Sound_Bug_2019.1.zip"2. Enter PlayMode and listen to the Audio Expected result: Audio does ... Read more
ScriptableObject variable values in the Inspector are not updated in rea...
How to reproduce:1. Open the attached project ("scriptable objects.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code