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Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
HDRP Custom Pass differently controls how the Editor renders the objects...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SeeThrough.unity” Scene3. Observe the Scene v... Read more
Video player does not replay a video when NVIDIA Vertical Sync is set to...
Reproduction steps:1. Change the “Vertical sync” to “Fast“ in the Nvidia Control Panel2. Open the “1887696_h264.zip“ project3. Open ... Read more
[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine
-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more
Crash on ShaderPropertySheet::SetTexture when changing color space on a ...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open project settings (Edit > Project settings…)3. Change “Color S... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...
Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
Crash on ExtractHandles when reloading domain in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Initiate domain reload (Right-click in the Assets folder and select “Reimport“) ... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation