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0
votes
Fixed

[MixedMode?] Multiple light sources work incorrectly in forward renderin...

Shadows/Lights

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Jan 21, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open scene "BakedLightBug"2. Switch to 3D view.3. In inspector, switch the camera from deferred to forward lighting ... Read more

0
votes
Fixed

[Shuriken] Particle collider stretches only according to its size on x axis

Shuriken

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Jan 22, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and import attached project. EDIT: (CurvesSpace.zip)2. Open scene: main3. Select and simulate partic... Read more

0
votes
Fixed

Editor fails to detect MonoBehaviour class inside a script with namespac...

Scripting

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Jan 19, 2016

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Version/s: 5.3.1f1

Reproduction steps:1) Open users project and click on "fun.cs" Expected result: MonoBehaviour in "fun.cs" should be recognized by ed... Read more

0
votes
Fixed

Camera with custom view port rect settings rendering in Game view broken...

Scene/Game View

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Jan 22, 2016

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Version/s: 5.4.0b2

In a new project, set Camera Viewport Rect W to 0.5. This should only render the camera view on half of the Game View, but instead i... Read more

2
votes
Won't Fix

[iOS][GLES2/3] Low performance when Image Effect is used on depth only c...

Mobile Rendering

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Nov 10, 2015

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Version/s: 5.2.2p3

1. Open attached project2. Build to iOS3. Press "Clear Flag" and it will switch to skybox4. Performance will increase5. Press "Clear... Read more

0
votes
Fixed

[GearVR] RenderTextures are not rendering correctly. Android +VR

VR

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Jan 21, 2016

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Version/s: 5.3.1p4

Regressed from 5.2.3f1 to 5.3.0f4 1) Download the attached project.2) Ensure VR mode is enabled and that you have the proper OSIG fi... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Not Reproducible

[Linux] OS freezes when tabbing away from fullscreen unity app

Linux

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Jan 22, 2016

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Version/s: 5.3

-e: see title, need to hard reboot the machine -repro:--build empty scene and run on linux--start in fullscreen--try to alt-tab away... Read more

0
votes
Fixed

[Linux][GLCore] fullscreen resolution produces only black/grey screen + ...

OpenGL

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Jan 22, 2016

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Version/s: 5.4.0b3

-e: see title, screen goes just black and nothing happens -repro:--get standard assets from asset store/build emtpy scene--build for... Read more

0
votes
Fixed

[GLES] Shader using const arrays crashes on some Androids (5.2.3)

OpenGL

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Jan 23, 2016

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Version/s: 5.2.3f1

Shader code like this:const half blurKernel[11] = {0.0009765625, 0.009765625, 0.04394531, 0.1171875, 0.2050781, 0.2460938, 0.2050781... Read more

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