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Fixed

Votes

0

Found in

5.2.3f1

Issue ID

764126

Regression

Yes

[GLES] Shader using const arrays crashes on some Androids (5.2.3)

OpenGL

-

Shader code like this:
const half blurKernel[11] = {0.0009765625, 0.009765625, 0.04394531, 0.1171875, 0.2050781, 0.2460938, 0.2050781, 0.1171875, 0.04394531, 0.009765625, 0.0009765625};

Crashes at runtime on some Androids (e.g. Note 3, Nexus 7 and LG G2).

Unity 5.2.3.

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