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0
votes
Fixed

[Physics] Physics.ComputePenetration calculates depth incorrectly for so...

Physics

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Sep 18, 2017

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Version/s: 2017.1.1p2

The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more

0
votes
Fixed

[Mac] Force Quitting Unity results in an Unhandled Exception in the Shad...

Shaders

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Sep 01, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Create a new project2. Force Quit Unity3. Open the "ShaderCompiler.log" inside of the Projects Library folder... Read more

0
votes
Fixed

Windows Standalone 64-bit Build Crashes on launch

Windows

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Sep 18, 2017

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Version/s: 2017.3.0b1

Reproduction steps: 1. Create a new project2. Build for Windows (64-bit)3. Launch the Standalone Build Expected Result: The Build la... Read more

0
votes
Won't Fix

[Android] Outline gets applied on the whole screen instead of individual...

Mobile

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Sep 04, 2017

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Version/s: 5.6.3p2

Steps to reproduce:1. Open project attached by QA2. Open 'Scene1_Intro' scene3. Select 'Main Camera' and make sure unnecessary shade... Read more

0
votes
Fixed

Metal Editor Support makes the entire Unity editor turn hot pink plus pi...

MacOS

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Sep 18, 2017

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Version/s: 2017.3.0b1

Using Unity 2017.3.0b1 on Mac if you enable "Metal Editor Support* (Experimental)" in Player settings then the entire Editor UI (exc... Read more

0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

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Sep 05, 2017

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Version/s: 5.6.3f1

How to reproduce:1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene2. Enable "Main Camera" GameObject... Read more

0
votes
Fixed

[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....

Mono

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Sep 08, 2017

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Version/s: 2017.2.0b8

Reproduction steps:1. Open the attached project with macOS machine.2. Make sure Scripting Runtime Version is set to .NET 4.6 in Play... Read more

0
votes
Fixed

Shader using HDR cubemap is darker on mobile than PC

Shaders

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Sep 15, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open attached project2. Notice that two spheres have same brightness level3. Switch platform to Android or iOS Expec... Read more

0
votes
Won't Fix

Crash when inspecting types value with FieldOffset attribute when debugging

Mono

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Sep 04, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project "948223.zip"2. Open "Sample" scene3. Open "Test" script with Visual Studio 20174. Inser... Read more

5
votes
Fixed

[iOS 11] On-screen keyboard disappears when changing device's orientatio...

iOS

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Sep 13, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by QA2. Build it for iOS. Make sure "New Scene" scene is selected in the build settings3. Laun... Read more

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