Search Issue Tracker
Unity crashes on "(KERNELBASE) RaiseException" when project is opened
Reproduction steps:1. Open attached Unity project.2. Editor crashes. Workaround: delete library folder in project directory. Read more
serializedProperty.CountInProperty() breaks property reference
Repro steps:1) Open the project and TestScene2) Select New Sprite and click on Test Behaviour component in the Inspector3) Notice th... Read more
[UWP] NetworkManager inheritance issue
Building to UWP, editor shows the following error: Assets\EndpointTest.cs(9,9): error CS7069: Reference to type 'EndPoint' claims it... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
Apple TV installer not added to sahai's public downloads page
Apple TV installer is not added to the public downloads page, for example see :http://saihai.hq.unity3d.com/build/189 despite that i... Read more
[UWP][WSA][WP81] Deleting text from input field throws ArgumentOutOfRang...
Happens on UWP, WSA, WP 8.1 platforms, when using touchscreen keyboard. Reproducible on tablets and phones with touch screens. Repro... Read more
Crash when adding an Attribute on a Generic class
Repro steps:1) Open the project I attached2) Open MenuItem.cs script in it3) Uncomment line 226 - attribute for a generic class4) Cl... Read more
Directional light is lighter in 5.3+
Steps to reproduce:1. Download attached project "Lighting Issue.zip"2. Open it, and its only scene "Test", notice differences betwee... Read more
[Shadows] Memory leak when rendering shadow casters
To Reproduce: 1. Play scene 'Hotel_Plaza' in Editor (sorry for the broken meshes).2. Open the profiler, and observe the value in Gfx... Read more
.SBSAR generated child textures get corrupted
Repro steps:1) Open the project attached2) In the Project view select Box_gun asset - scroll down to see Generated textures - in 5.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used