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Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more
NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh->... Read more
[Android] Volume level of the same audio file is different on Samsung Ga...
Steps to reproduce:1. Open the attached user's project "SampleAudioUnity6.zip" on 2023.3.0b32. Switch to Android3. Build the applica... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
Performance Markers “Add Column” dropdown has a lot of empty space when ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Performance Markers window (Window > Anal... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more
"RuntimeError: memory access out of bounds" errors are thrown when runni...
How to reproduce:1. Open the “IN-49411_repro.zip“ project2. Navigate to File → Build Settings3. Select WebGL and press Build4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
- Search "Label" window Format's field dropdown has an empty white space when the window is moved from it's original position