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0
votes
Fixed

[Memory Profiler] "ArgumentNullException: Value cannot be null" error wh...

Package: Memory Profiler

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Mar 16, 2023

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Version/s: 1.0.0

Steps to reproduce:1. Open the attached “MemorySnapshotErrorBug” project2. Open Memory Profiler by going to Window → Analysis → Memo... Read more

3
votes
Fixed

ContactPoint2D.tangentImpulse sometimes returns NaN when called in OnCol...

Physics2D

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Oct 26, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the attached "case_1287916-Project" project's Scene labeled "Main"2. Enter the Play Mode3. Get the "Player"... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

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Aug 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Fixed

Realtime GI not working on webplayer

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more

0
votes
Fixed

GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...

Build Pipeline

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Nov 09, 2020

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Version/s: 2019.4, 2020.1.11f1, 2021.1

Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more

0
votes
Fixed

[URP] URP MSAA option missing from camera when Target Eye is set to "both"

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: Master (a32840b296)

Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more

2
votes
Fixed

Memory Profiler - Bug - <No name> in Graphics (Estimated)

Package: Memory Profiler

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Jan 22, 2024

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Version/s: 1.1.0

As reported here: https://unity.slack.com/archives/C02TAM0JG9F/p1705645882898359 We look to be showing &lt;no name&gt; in Graphics E... Read more

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