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Inconsistency displaying company name in Package Manager UI
The author of packages are inconsistent. Sometime it's Unity, Unity Technologies inc., Aps, etc. We need it to be conform with the l... Read more
[HDRP] 'Visualize Cascades' text is clipped from both ends on resizing t...
Steps To Reproduce: 1. Create a new project with HDRP template2. Hierarchy > Sky & Fog Volume > Inspector3. Add Overrides ... Read more
[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps:1. Create a new project2. Switch build target to Android/iOS3. Go to Player Settings -> Icon4. Assign any icon5. Clic... Read more
Different phenomenon when SetPropertyBlock is called with and without a ...
How to reproduce:1. Open the attached "MaterialPropertyBlockAnimation" project2. Open the Sample Scene and Enter the Play mode3. Ins... Read more
[PackMan] NullReferenceException error is thrown if a sample in package....
How to reproduce:1. Open user's attached "PacManBugs.zip" project2. Go to Window -> Package Manager3. Expand "elZach" in the Pack... Read more
[GraphView] The blackboard & master node preview can be expanded outside...
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new shader graph3. Try resizing the Blackboard/Master Preview/... Read more
[Windows] Timeout is not triggered when DictationRecognizer stops recogn...
Reproduction steps:1. Open the attached project ("DictationError.zip")2. Open the repro scene ("SampleScene")3. Point your microphon... Read more
Properties values do not rebind by the property names when changing Shad...
How to reproduce:1. Open the attached project "1239564.zip"2. Open the "Test" Scene3. Select the "Cube" GameObject4. Change "CustomM... Read more
BindingExtensions.BindProperty binds a property to a field by its name
How to reproduce:1. Open the project "BindProperty-bug"2. Select the asset "Collection" in the Project window3. Tick/untick the prop... Read more
GC.Alloc allocates 40 bytes in RenderPipelineManager.DoRenderLoop_Intern...
How to reproduce:1. Create a new project with URP or HDRP template2. Import the Unity Recorder package from the Package Manager3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument