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[Shuriken] Particle system glitch across all screen with particular mesh...
Steps to reproduce: 1. Open attached project. 2. Open scene: REPRO 3. Press play. Expected result: Two particles are small in size... Read more
GI Scene Visualizations and Preview display incorrect results
GI scene visualizations and preview display overbright results Reproduction steps: 1) Open the scene `t1` or create a lightmap stat... Read more
2D colliders change offset if their radius is as low as possible and han...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Double-click "New Sprite" to move scene camera to it 4. Click... Read more
[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...
Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more
VideoPlayer stops playing video after setting VideoPlayer.time
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more
When graphics jobs are enabled ambient calculation seems to be ignored
When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project. 2. Enable Graphics jobs in ... Read more
[Shaders] GrabPass refraction shows wrong result since 5.5
Reproduction steps. 1. Open project attached (ShaderBugProjects.zip) 2. Open Scene "scene". 3. Investigate object with Refraction. ... Read more
Part of Composite Collider 2D falls through the collider - starts twitching
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "GameObject (1)" and notice that it has composite coll... Read more
Toggle state is not reflected in Scene/Game view in edit mode
Toggle state is not reflected in edit mode Toggle state (Is On) is not reflected in Scene/Game view. Steps to reproduce: 1. Create... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects