Search Issue Tracker

0
votes
Fixed

[Shuriken] Particle system glitch across all screen with particular mesh...

Shuriken

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project. 2. Open scene: REPRO 3. Press play. Expected result: Two particles are small in size... Read more

0
votes
Duplicate

GI Scene Visualizations and Preview display incorrect results

Global Illumination

-

Dec 22, 2016

-

Version/s: 5.6.0b2

GI scene visualizations and preview display overbright results Reproduction steps: 1) Open the scene `t1` or create a lightmap stat... Read more

0
votes
Fixed

2D colliders change offset if their radius is as low as possible and han...

Editor - Other

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Double-click "New Sprite" to move scene camera to it 4. Click... Read more

0
votes
Fixed

[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...

Graphics - General

-

Dec 22, 2016

-

Version/s: 5.5.0p2

Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more

0
votes
Fixed

VideoPlayer stops playing video after setting VideoPlayer.time

Video

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more

0
votes
Fixed

When graphics jobs are enabled ambient calculation seems to be ignored

Graphics - General

-

Dec 21, 2016

-

Version/s: 5.5.0p2

When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project. 2. Enable Graphics jobs in ... Read more

0
votes
By Design

[Shaders] GrabPass refraction shows wrong result since 5.5

Shaders

-

Dec 16, 2016

-

Version/s: 5.5.0f3

Reproduction steps. 1. Open project attached (ShaderBugProjects.zip) 2. Open Scene "scene". 3. Investigate object with Refraction. ... Read more

0
votes
By Design

Part of Composite Collider 2D falls through the collider - starts twitching

Physics2D

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "GameObject (1)" and notice that it has composite coll... Read more

0
votes
Duplicate

Toggle state is not reflected in Scene/Game view in edit mode

UI

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Toggle state is not reflected in edit mode Toggle state (Is On) is not reflected in Scene/Game view. Steps to reproduce: 1. Create... Read more

0
votes
Fixed

Edit handles don't move together with the collider if it receives offset...

Editor - Other

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.