Search Issue Tracker
[sprite editor] custom outline named wrongly in manual
-e: in the manual it is still called "Edit Outline" while in the editor it is called "Custom Outline" since 2017.3 -repro: --open a... Read more
[Burst] Calling a method declared in a struct that's nested in a generic...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Go to Jobs -> Burst Inspector 4. Select "BurstBug+ReproBur... Read more
OnTriggerExit2D() not triggered when collider gameObject is destroyed fr...
To reproduce: 1. Download attached project "OnTriggerExit2DBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mod... Read more
Vertical Scrollbar constantly changes Value when is used with Scroll Vie...
How to reproduce: 1. Download and open attached "Scrollbar" project 2. Open Scene "Main" 3. Select "Scrollbar Vertical" object in Hi... Read more
Editor Crashes with gi::ExtractUniqueMaterials after exiting Play Mode w...
Reproduction steps: 1. Open attached project ("m2 MissingTree") 2. Delete the "Tree" prefab in the Project window 3. Enter and Quit ... Read more
[Improved Prefab] [2D] [Animation] Creating nested prefab of skinned spr...
Creating nested prefab of skinned sprites with bones throws AssetImporter error Steps to Repro: 1. open the attached project 2. ... Read more
Project with custom library does not return integer when built for Android
Reproduction steps: 1. Download "Tests.zip" project and open in Unity 2. Go to Build Settings.. and press Build And Run Expected: i... Read more
[LWRP] Real Time Directional Light only casts Shadows up to a certain range
How to reproduce: 1. Create a new LWRP Project 2. Change the Directional Light mode to Realtime 3. Go to the Lighting settings and u... Read more
[iOS][Shaders] Indirect compute shader doesn't work on A7 soc
To reproduce: 1. Open project attached by QA or use [Shaders] FTP project from qa-project-share collab 2. Build ShaderTest_Custom_Co... Read more
Could not write font material error is thrown when trying to Create Edit...
How to reproduce: 1. Open the attached "TestFor1064686.zip" project 2. Select Test Font from the Project folder 3. In the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map