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[Shaders] Animated compute shader doesn't work on specific mobile devices
To reproduce: 1. Open project attached by QA or download [Shader] FTP project from qa-project-share collab 2. Build Animated Compute... Read more
[Android] Black pixels in the middle of the screen when using Lens Disto...
1. Open the attached "DotRepro" project and "SampleScene" 2. Enter playmode, notice that there are no black pixels in the middle of ... Read more
Particle System updates lights when there are no active particles
ParticleSystem with the emission module disabled or an emission rate of 0 still spends time updating particles and any associated po... Read more
Moving a RigidBody with Transform.Position causes its Kinematic Child Ob...
How to reproduce: 1. Open user-submitted project (Rigid Test) 2. Enter Play Mode 3. Check the 'Button Start' checkbox in the 'Cube' ... Read more
Editor lags when a complex prefab is put in the scene
To reproduce: 1. Create a new project and import the package (link in edit) 2. Drag Building_A into the scene (Assets > Prefabs > E... Read more
[sprite editor] custom outline named wrongly in manual
-e: in the manual it is still called "Edit Outline" while in the editor it is called "Custom Outline" since 2017.3 -repro: --open a... Read more
[Burst] Calling a method declared in a struct that's nested in a generic...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Go to Jobs -> Burst Inspector 4. Select "BurstBug+ReproBur... Read more
OnTriggerExit2D() not triggered when collider gameObject is destroyed fr...
To reproduce: 1. Download attached project "OnTriggerExit2DBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mod... Read more
Vertical Scrollbar constantly changes Value when is used with Scroll Vie...
How to reproduce: 1. Download and open attached "Scrollbar" project 2. Open Scene "Main" 3. Select "Scrollbar Vertical" object in Hi... Read more
Editor Crashes with gi::ExtractUniqueMaterials after exiting Play Mode w...
Reproduction steps: 1. Open attached project ("m2 MissingTree") 2. Delete the "Tree" prefab in the Project window 3. Enter and Quit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material