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Dynamically generated assemblies created with C#'s native AssemblyBuilde...
How to reproduce: 1. Open the attached user project and reimport the "unityImportTest.cdb" asset 2. Tab out/in so the DLL (CastleDBT... Read more
Splash background is not visible when android game is built in batchmode
Reproduction steps: 1. Download "BugReproduction.zip" project and open in Unity 2. Open Terminal 3. Write a command - [path_to_Unity... Read more
[OpenGL] Console window is showing an error when selecting a GameObject ...
How to reproduce: 1. Open user's attached project "BugTopology.zip" 2. Open "Demo2" Scene located in Hexasphere/Demos/Demo2 folder 3... Read more
Text info of activation track is clipped in inspector
Text info of activation track is clipped in the inspector. Steps To Repro: 1. Menu > Window 2. Sequencing > Timeline 2. Hierarchy... Read more
RectTransform Position and Width properties remain inaccessible after re...
The RectTransform Position and Width properties remain inaccessible after removal of LayoutElement and VerticalLayoutGroup component... Read more
[UnifiedSettings]Assertion failed on expression: 'index < kMaxChannels' ...
Assertion failed on expression: 'index < kMaxChannels' exception thrown while setting cluster input index size. Steps to repro: 1. ... Read more
[Editor] Application.logMessageReceived being invoked when API calls are...
To reproduce: 1. Download attached project "logMessageSafety.zip" and open in Unity 2. Open "scene" scene 3. Select "Repro" gameObj... Read more
Infinite creation of Materials
EditorGUI.GetPreviewMaterial spawns a new material every time it is called. Read more
[ProjectName][Paste] Pasting project title to Save As field during build...
How to reproduce: 1. Create a new project 2. Copy some text from random place (CMD+C) 3. Try to build project (reproduced on all pla... Read more
Burst files are not found when running android build
Reproduction steps: 1. Download user's project and open in Unity 2. Go to File -> Build Settings... -> Build 3. Install the built ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected