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Skybox is not rendered on the additional camera
To reproduce:1. Open the user's attached project2. Open the "Test" scene3. In the hierarchy expand "Main Camera" and select "Mask Fi... Read more
Unity freezes occasionally when reimporting big scenes
To reproduce:1) Open attached project2) Delete Assets/Generated/StagePrefabs3) Right-click folder Assets/StageScenes and reimport it... Read more
Cannot select gameobjects in front of larger ones after a new Scene View...
Steps to reproduce:1. Open user's attached project2. Open scene "cant select bricks"3. Switch to Default layout (optional, just to s... Read more
Static child GameObject moves with rotating non-static parent
Reproduction steps:1. Download project "Tester.zip" and open in Unity2. Open scene "Test"3. Select parent Cube4. Add selected parent... Read more
Transition conditions inside sub-state are ignored when transition to th...
Steps to reproduce:1.Open attached “SubStateTransitions.zip” Unity project2.Open “Demo” scene3.Select “Cube” object in Hierarchy4.Go... Read more
Crash on ClassifyTilesToRemoveAndCompute when exiting playmode after get...
How to reproduce:1. Open the attached "TilesCrash" project and "scene"2. Enter playmode and click your right mouse button onto Terra... Read more
UI Text shows "Mesh can not have more than 65000 vertices" error
To reproduce: 1. Open the project, attached by the tester (textError.zip)2. Open the "scene" scene3. Enter Play mode4. Observe the c... Read more
Tangent data of UI vertex changes every time when changing the scale of ...
To reproduce: 1. Open the project, attached by the user (UICustomData.zip)2. Open the "MyText" scene3. Enter Play mode4. Press the b... Read more
[UWP] Player crashes on launch when using Dictionary with custom Compare...
Steps to reproduce: 1. Open attached project "954265.zip"2. Build 'main' scene for UWP with IL2CPP scripting backend3. Open VS solut... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector