Search Issue Tracker
Rigidbody causes crash on x86 android devices
To reproduce: 1. Open attached project 2. Build & run to an android x86 device or virtual android device with x86 processor 3. Notic... Read more
[Terrain] There is no indicator for newly created texture layers in terr...
There is no indicator for newly created texture layers in terrain layer window Steps to Repro: 1. Open attached or create a new pro... Read more
Double-clicking Animation Clip does not open Animation Editor window
Steps to reproduce: 1. Create a new project or open existing one 2. Select any game object in the "Hierarchy" 3. Go to Window->Anima... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps: 1. Open the attached project (SafariTest.zip (56.4 KB)). 2. Build it to WebGL. 3. Move WebGL files to a server (... Read more
Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one 2. Create a new scene or open existing one 3. Select Directional Light 4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro: 1. Open atta... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce: 1. Open attached project "2018_2_Test" 2. Open SampleScene and in Lighting settings window turn on Baked Global Il... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps): a1. Find a CIFS network share. a2. Mount it in linux, e.g. I used sudo mount -t cifs ... Read more
[UIElements] ObjectField: Pressing delete does not clear contents like I...
1) Create a ObjectField component and assign an object to it in script. 2) Select ObjectField 3) Press delete 4) Nothing happens. Wh... Read more
SpriteShape Package 1.0.12-preview doesn't update Point Positions visual...
A User has a script that updates the position of the points of a SpriteShapeController's Spline at runtime. In the Editor, when pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected