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Element color does not change when unityBackgroundImageTintColor propert...
To reproduce:1. Open attached project2. Open in menu 'Tools/UIElements_ImageColorBug' Reproducible with: 2019.2.0a6, 2019.2.0a10Not ... Read more
"Assembly with same name `UnityEngine.UI' already imported" errors after...
How to reproduce:1. Open attached project "Updated.zip" project (which was previously opened with 2018.3)2. Delete the packages that... Read more
[FBX Exporter] ASCII Model has incorrect BlendShape normals when exporte...
How to reproduce:1. Open attached project2. Open SampleScene3. Look at the to cubes in the scene and notice that their normals are d... Read more
Enabling Cloth component stutters the Editor
Reproduction steps: 1. Open "ClothEnable.zip" project2. Open "SampleScene" Scene3. Enter Play mode4. Press "D" to disable the Cloth5... Read more
Decimal separator '.' is ignored when loading float value from xml file ...
How to reproduce:1. Set System Language to German2. Open attached Unity project "1125902_bug"3. Load "SampleScene" scene4. Enter the... Read more
Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...
To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce:1. Open a new project2. Open Player Settings > XR Settings3. Add OpenVR and drag it to the top4. Download and ... Read more
Audio Asset bundle cant decompress in WebGL
Steps to repro:1. Open attached project "FirefoxAssetLoadDemo.zip"2. Delete files in "StreamingAssets" folder3. Build assets again b... Read more
References to any AudioClip within a [OdinSerialize] List<T> in Serializ...
Steps to reproduce:1. Open user attached project2. Select SampleScriptableObject3. Notice that all references are present4. Close th... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”