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Sub-Emitter particles activated through a Control Track in Timeline stop...
How to reproduce:1. Open the attached "SubemitterTimeline.zip" project2. Open the "TimelineSubEmitter_Bug" Scene3. Select "Timeline ... Read more
[VCS] VCS Changeset has wrong icon
Steps to reproduce: 1. Create new project2. Enable version control and connect to server3. Open version control windowNotice that de... Read more
Copying and pasting animation frame key results in incorrect key values ...
How to reproduce:1. Open the "Bog.zip" project2. Open the "SampleScene.unity" scene3. Select "Enemy" in the Hierarchy4. Open Animati... Read more
[Linux] Burst requires libstdc++.so.6 with GLIBCXX_3.4.21 but CentOS 7 o...
How to reproduce:1. Open the attached project ('Burstlibstdc Test.zip')-- Observe the errors in the console (see the originally atta... Read more
GetComponent<Shadow>() returns Outline Component when Shadow component i...
Reproduction steps:1. Open the attached project from "1139842_shadowoutline.zip"2. Open and Play the "SampleScene" Expected: The Out... Read more
Painted Sprites on a Tile Palette in the Scene changes their position wh...
Steps to reproduce:1. Open the attached project "Case_1142725"2. Import "colour green" to Tile Palette "Red" from Project -> Asse... Read more
Bones no longer drawn in the scene view when adjusting Per-Muscle Settings
While adjusting Muscles & Settings the scene view stops rendering bones. Steps to reproduce- Open the attached project- Select A... Read more
[Entities] Inspector window of the selected GameObject becomes empty whe...
Steps to reproduce:1. Open the attached project "Case_1140955"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top L...
Steps to reproduce:1. Open QA-supplied project "TileMapTest"2. Open Tile Palette window3. Start painting and deleting Tiles Reproduc... Read more
[iOS] Audio becomes distorted after capturing a video with Capture Camer...
How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title