Search Issue Tracker

Won't Fix

Votes

0

Found in

2017.1.1p3

Issue ID

954035

Regression

No

.NET 4.6 EqualityComparer.Equals yields different results from .NET 3.5 on UnityEngine.Object

Scripting

-

How to reproduce:
1. Download attached project file and open the "Test" Scene.
2. Enter Play Mode (Notice console log)
3. Do this test using the .NET 4.6 then switch to the 3.5 and do it again

Actual result: You will see the results are different between .Net 4.6 and 3.5. The method IsNullOrDestroyed no longer works in .NET 4.6 when checking against UnityEngine.Object classes

Reproduced with: 2017.1.1p3, 2017.2.0f2, 2017.3.0b2

  1. Resolution Note:

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.