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0
votes
Fixed

[TextureImport] Crash in FreeImage_MakeThumbnail when opening a large PN...

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Nov 07, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Try to open attached project2. During the proccess of importing images Unity will crash Specificaly, the imag... Read more

0
votes
Fixed

[MultiObject] Animator gets assigned only to one object

Animation

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Nov 09, 2015

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Version/s: 5.3.0b5

Repro steps:1) Open the project I attached2) Select all three Cube prefabs3) Multi-Assign the Animator controller4) Notice, that onl... Read more

0
votes
By Design

[Joint] Joint explodes if it's collider is activated when overlapping wi...

Physics

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Nov 11, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open scene "explodingphysics"3. Press Pause and then Play4. Now go through each frame... Read more

0
votes
Fixed

"Added web socket host cannot be dynamically removed" error appears when...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more

0
votes
Fixed

When client connects to nonexistent server it would not be able to conne...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more

0
votes
Fixed

It is possible to migrate host to WebGL client

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Open attached project2. Build for WebGL and run3. LAN host in the Editor4. LAN Client on WebGL5. Stop host in the Editor==>Cal... Read more

0
votes
Fixed

Lan client without server causes OnClientDisconnectFromHost callback to ...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Run offline scene in attached project2. Press LAN client and wait==>After some timeout: "NetworkMigrationManager FindLowestHos... Read more

0
votes
Fixed

Memory leak when adding an Image component

UI

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Nov 12, 2015

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Version/s: 5.2.2p2

Steps to reproduce: !) open your task manager and be prepared to end the task1) open the project2) open scene 'Scene'3) Select 'Imag... Read more

0
votes
Fixed

[UNET] Remote player movement is not synced to server when 'Local Player...

Networking

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Nov 09, 2015

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Version/s: 5.3.0b5

Steps to reproduce: 1. Open attached project2. Build the 'AuthorityTest' scene3. Run two instances of the game, make one local host ... Read more

0
votes
Fixed

[UI][SceneView] Child objects of nested canvas are not visible in scene ...

UI

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Nov 12, 2015

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Version/s: 5.3.0f1

To reproduce:1. Add Image game object2. Notice that Image is visible in scene view3. Add another canvas as a child of main canvas4. ... Read more

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