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[Terrain] Brush tiles when it's size is reduced
The brush is tiling when it's size is reduced Steps to Repro: 1. Open attached or create a new project 2. Hierarchy > right click 3... Read more
[iOS][Android] IMGUI buttons are not responding if NGUI elements are in ...
Steps to reproduce: 1. Import user provided package 2. Open "Example 12 - Chat Window" scene 2. Build & Run this scene to Android de... Read more
[LightProbes] Probes gizmo color is changed after adding another Inspect...
Steps to repro: 1. Open attached project and 'LightProbeGroupBug' scene; 2. Select 'Light Probe Group' gameobject in the Hierarchy;... Read more
Package Manager is not available on upgrading project
Project Manager option goes missing under the Window tab in Menu when a project is upgraded to next version. ( major release) Steps... Read more
[Android] AndroidJavaObject().Call<string> crashes with Fatal signal 11(...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that a crash occurs when the app is s... Read more
[Terrain] Brush flickers when moving along with heightmap
Brush flickers when moving along with heightmap Steps to repro: 1. Open attached or create a new project 2. Hierarchy > right click... Read more
Both Project name and namespace with identical names are marked in the T...
How to reproduce: 1. Open attached Unity project "SandboxUnity" 2. Open Window --> Test Runner 3. Select SandboxUnity project name o... Read more
Scene View camera cannot be moved after loading a 2018.1 project in 2018...
How to reproduce: 1. Create a new Unity project with version 2018.1.9f1 2. Load the project with version 2018.3.0a5 3. Observe the e... Read more
[Terrain] Assigned texture doesn't scale properly when Inspector window ...
The assigned texture doesn't scale properly when Inspector window shrinks horizontally Steps to repro: 1. 1. Open attached or creat... Read more
[Terrain] Reset and Doc button get's clipped when Inspector window shrin...
Reset and Doc button get's clipped when Terrain settings and paint texture (with an assigned texture) tool is active and Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object