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[ProBuilder] Tooltip appears clipped while hovering mouse cursor over to...
When probuilder window is placed near the corner of the screen, and the mouse cursor is hovered over tools, Tooltip appears clipped ... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce: 1. Open attached project 2. Select a Point Light in "SampleScene" 3. Try to assign non-cube texture to a cookie ... Read more
'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...
Steps to reproduce: 1. Open user-supplied project 2. Select foo_test Serialized Object in the Project window Expected: no errors ar... Read more
[2D][Skinning Editor] Debug Text displays in the skinning editor window ...
In the Skinning Editor window, Debug Text displays above the sprite and overwritten with some text. Another Debug Text as "Sprite" a... Read more
[Jobs][DOTS] Building empty project with Jobs results in "Unable to find...
Reproduction steps: 1. Create a New Project 2. Import the "Jobs" package 3. Build a Standalone build 4. See Console Expected Result... Read more
[SRP] Changes are not applied to Material's Main Texture when using Mate...
How to reproduce: 1. Open the attached project's "case_1210509-Project_LWRP.zip" Scene labeled "SampleScene" 2. Enter the Play Mode ... Read more
Device Simulator Adaptive Performance Auto Control Mode checkbox does no...
Steps to reproduce: 1. Open new project 2. Download 2 packages - Adaptive Performance (Version 2.0.0 preview.1) - Device Simulator... Read more
[Shader Graph] Texture properties text and Scroll bar doesn't hide on di...
When Blackboard is toggled off from the New Shader Graph window, Texture properties and Scroll bar don't disappear with the Blackboa... Read more
[Input System] Console errors appear when you save Input Action asset af...
Steps to reproduce: 1. Create and open a new project with the "Input System" package 2. Create a new folder in the Project window an... Read more
Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce: 1. Create a new HDRP project or open an existing one 2. Create an empty GameObject in any Scene 3. Add a "Flare ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion