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ML-Agents causes Time.unscaledTime progression to slow down significantl...
How to reproduce: 1. Open the "Test" scene in the attached project 2. Make sure that "Academy" Game Object is active 3. Enter the Pl... Read more
[TMPro] Setting char array of size 0 via SetCharArray does not clear text
To reproduce: 1. Open the attached project (SetCharArray.zip) 2. Enter Play mode 3. Press Space 4. Observe that the text still says... Read more
Animation transform values change to NaN after playing the Scene a few t...
To reproduce: 1. Open the attached project 2. Open the "test" scene 3. Play the scene a few times Expected result: Animation plays ... Read more
Selection markers do not strech when the Preferences window is resized
Steps to reproduce : - open the Preference window - select a category - resize the window and notice the selection markers to not r... Read more
Searching in the Preferences window will highlight characters not in the...
Steps to reproduce : - open the Preferences window - type something like "Color picker" - notice that other characters are also sel... Read more
Preferences window doesn't have a minimal width
Steps to reproduce : - open the Preferences window - try to minimize it and notice that the limit is very low, hiding the options o... Read more
Static Batching Corrupts Scene View Modes on Play
Repro ===== 1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip 2. Open AdditiveLighting_00_Master ... Read more
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...
To reproduce: 1. Download attached project "502279.zip" and open in Unity 2. Open "test" Scene 3. Change Scripting Backend to IL2CP... Read more
Unity crashes when trying to reimport default asset
How to reproduce: 1. Open user's project 2. Select Assets/sit_possitive_female.fbx 3. Go to Assets -> Reimport Expected result: Uni... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object