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[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...
How to reproduce:1. Create a new project2. Enable Project Settings -> Player -> Optimized Frame Pacing3. Build and run on Andr... Read more
"Enable Full StackTraces" does not provide more details when encounterin...
Reproduction steps:1. Create an empty project2. Enable Full StackTraces3. Import the attached "DisposeTest.cs" Script and attach it ... Read more
Errors when modifying the value of the 'Scripting Define Symbols' field ...
How to reproduce:1. Open the user's attached project2. Select 'Edit' > 'Project Settings' > 'Player'3. Expand 'Other Settings'... Read more
Unapplied Import settings window appears when deselecting multiple selec...
How to reproduce:1. Open user's attached "BugTest" project2. In the Project window select both "TetrahedronConvertUnitsOff" and "Tet... Read more
[Editor] Play Button clickable area is offset when "Grid Snapping" is on...
Reproduction steps:1. Open the user's attached project "FocusBug.zip"2. In the Gizmo handle menu Set "Tool Handle Rotation" to Globa... Read more
[Android] Invalid Android NDK Directory get detected when 'Android SDK a...
When 'Android Build Support' Module installed with 'Android SDK and NDK Tools' through HUB then in Editor Preferences Invalid Androi... Read more
[iOS] Social.localUser.Authenticate() is not called when user is not aut...
How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and... Read more
Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...
How to reproduce:1. Open user-submitted project (CinemachineIssue.zip)2. Open the MainScene3. Enter Play Mode4. Press the 'Space' ke... Read more
[WebGL] Errors are thrown and UI is broken when zooming in the browser
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more
[2D] Game View not refreshed on removing sprite from Scene View
Game View not refreshed on removing sprite from Scene View if the sprite is not dropped in Scene View Steps To Repro: 1. Create a ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask