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With multiple open projects, Reimport All always tries to reimport the p...
How to reproduce:1. Open Unity Hub, create a project and leave it open2. Open Unity Hub again, create a second project and leave it ... Read more
Editor silent crash when attempting to load a new Scene after allocating...
Steps to reproduce:1. Open QA-supplied project ("Link in the description")2. Open Scene ("Launcher")3. Enter Play mode4. Press: Top-... Read more
EdgeCollider is not updated in the scene view after sprite shape has bee...
Steps to produce:1. Open attached project2. Select "Map" GameObject in the Hierarchy tab3. Go into play mode4. Press "Load" button- ... Read more
[iOS] Text input begins at the end of the text when the caret position i...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Write something in th... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingProjec... Read more
Timeline window's ruler describes time in a 0:60 notation when the float...
Reproduction steps:1. Open the attached project named "Case_1138380"2. Select the "Cube" gameObject3. Extend the animation length in... Read more
[ECS] Cameras that are enabled before entering Play Mode do not display ...
How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more
Removed component re-appears while applying changes from variant to base
Steps:1. Create a new project2. Add Cube to the Hierarchy3. Make a prefab out of this cube4. Make a variant out of this cube5. Make ... Read more
Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
PrecompiledAssemblyException does not show file paths in its message whe...
How to reproduce:1. Open attached project2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0a1,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value