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Lighting changes depending on the order in which lights are enabled
Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scene c... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
Material Inspector UI - Tooltip
!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
WebGL Player crashes/freezes when "Forward +" Rendering Path and Additio...
How to reproduce:1. Open the “IN-83380_repro“ project2. Select File → Build Profiles3. Make sure Web platform is selected4. Press Bu... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more
NullReferenceException is thrown when undoing Selector deletion in Isola...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any UI Ele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size