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ProjectVersion.txt doesn't get updated by 2017.1.1
Steps to reproduce:1 create a new empty project2 close the editor3 change the content of ProjectSettings/ProjectVersion.txt to versi... Read more
Editor didn't recognize Audio files if file Created Data is greater than...
How to reproduce:1. Create empty project file2. Take any audio file (or generate one) and change file Created Date to greater than y... Read more
Using CommandBuffer.SetRenderTarget with different color buffer and dept...
Steps to reproduce:1. Open user's attached project and load "bug" scene2. Set layout to "2 by 3"3. Set Game view's aspect ratio to 5... Read more
Unity freezes on Play when both Base Input and Holo Lens Input scripts a...
To reproduce: 1. In a new project, create a new game object2. Add Base Input and Holo Lens Input scripts to the new game object3. En... Read more
[WindowsMR] Unity repeatedly asserts when starting play-in-Editor withou...
Steps to reproduce:1. Open the attached project2. Open the default scene3. Switch platform to Windows Store4. Play the scene (when M... Read more
Player built on Unity 5.5 crashes when connecting with a profiler from U...
How to reproduce:1. Create a new Unity project with Unity 5.52. Go to File --> Build Settings, check Development Build and Autoco... Read more
[Tizen][2018.2] Implement DisplayAttachDialog in Runtime\Misc\GiveDebugg...
See parent case https://fogbugz.unity3d.com/f/cases/948649/ Read more
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Open Visual Studio... Read more
[Cardboard][Android] Black screen when Cardboard application has Graphic...
To reproduce: 1. Download and open attached "CardboardBug.zip" project.2. Build and run for any device which supports Cardboard.3. W... Read more
[WSA] Unity does not add System.IO as a reference assembly when IL2CPP
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Observe the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window