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0
votes
Fixed

[GL] Scene loaded from asset bundle looses skybox and shaders

OpenGL

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Dec 12, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open "Stage01" scene and observe how it looks3. Build AssetBundle "Export/Assetbundl... Read more

0
votes
By Design

[Filmic DoF] Missing shader in Main Camera after manual import

Image Effects

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Dec 10, 2015

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Version/s: 5.4.0a5

Steps to repro: Open attached project. 1. Load scene "LargeScene.unity"2. Try to enable the "Filmic Depth of Field" on the camera3. ... Read more

0
votes
Duplicate

Animation doesn't record rotation when legacy mode is enabled

Animation

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "test" scene3. Open the animation window and click on the ... Read more

0
votes
Fixed

WWW.text and WWW.error properties have inconsistent values in editor and...

iOS

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Dec 10, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (wwwTest.zip)2. Play the 'Test' scene in the editor3. Click the button, notice the uppe... Read more

0
votes
By Design

Material.SetTexture does not change texture of material

Graphics - General

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Dec 10, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and main.scene in it2) Select Canvas -> Color Picker -> Image in the Hierarchy3) Noticed the s... Read more

1
votes
Not Reproducible

operations not synced for SyncList on base class

Networking

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Dec 15, 2015

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Version/s:

Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : NetworkBe... Read more

3
votes
By Design

UI.Text BestFit does not work with japanese

UI

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Dec 10, 2015

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Version/s: 5.3.0f2

Steps to reproduce:1. Create a UI Text object2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap"3. Set text ... Read more

0
votes
Fixed

Skinned mesh w/ blend shapes and large scale doesn't receive correct lig...

Shadows/Lights

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Dec 10, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Download attached project "Game.zip"2. Open scene "level 0"3. Select Point Light and change its range. Notice ... Read more

0
votes
Won't Fix

[WebGL] Scrambled bitmap font in build

WebGL

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Dec 14, 2015

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Version/s: 5.3.0f4

-e: see title and screenshots -repro:--open project attached at the end of the email conversation--open scene--notice the text looks... Read more

8
votes
Fixed

When changing the x rotation every 90 degrees, 180 degrees are added to ...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open the "Scene" scene3. Select "GameObject" in Hierarchy and change its x rotation4. ... Read more

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