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[WebGL] Cannot copy chinese text into InputField
To reproduce: 1) Open attached project and scene 2) Play it Expected: Try copying this bit of random Chinese hieroglyphs into the in... Read more
Instantiating a shader causes Player to crash
Steps to reproduce: 1. Open attached “ShaderCrash.zip” Unity project 2. Open File->Build Settings 3. Add scene “Test” to Build 4. Bu... Read more
A specific .ktx texture with ETC2.0 and alpha channel has artifacts on i...
To reproduce: 1. Open retro project 2. Select 'test' texture in project window 3. Change filter mode to trilinear, apply settings 4.... Read more
[Editor] Crash after clicking on project/hierarchy window, while using A...
What happened Editor crashes when clicked on Hierarchy/Project window while Add Tree/Add Detail Mesh Window appears. Steps to Repro... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce: 1. Download 976709_repro.zip 2. Select "Particle system" prefab 3. Check Scene and Game window Expected results... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title --repro: 2017.1, .2, .3 --repro on FF57, Chrome63 -repro: --open attached project --build CameraMoveZoom3D scene in W... Read more
[Collab] Asset with non-latin name is shown as removed/added after every...
To reproduce: 1. Open repro project, push to Collab 2. Pull project on 2nd machine 3. Replace assets with identical one on 1st machi... Read more
EditorGUI.MultiFloatField draws outside of it's Rect when inspect width ...
Steps to reproduce: 1. Open user attached project 2. Select "Test Object" in the TestScene 3. Resize the inspector width as low as i... Read more
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Re...
Steps to reproduce: 1. Open user attached project 2. Observe dynamic block of cubes in front of the camera (Block of cubes to the ri... Read more
[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...
To reproduce: 1. Open project attached by the user 2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached) 3. Ru... Read more
All about bugs
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