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[HDRP] Objects with Custom Pass Layer Mask does not becomes invisible wh...
How to reproduce:1. Open the attached project "case1277644" and scene "SampleScene"2. In the top right click on Layers dropdown4. Hi... Read more
[IMGUI] Reference Icon overlapped with Preset Manager text on decreasing...
Reference Icon overlapped with Preset Manager text on decreasing the width of the Project Settings window Steps to Repro: 1. Create ... Read more
[XR SDK] Player.log is spammed with Internal allocation messages when in...
Reproduction steps:1. Make sure HMD is connected and working2. Open the attached project ("New Unity Project.zip")3. Build and Run t... Read more
Asmdef in Package is not built when using IL2CPP mode
Reproduction steps:1. Open attached user project2. Build using IL2CPP mode Expected result: The cube spins and bouncesActual result:... Read more
[HDRP] Sample scene has missing scripts as Cinemachine is used but the p...
Sample scene of HDRP has missing scripts for Cinemachine as the package is not installed by default for the template. Refer the atta... Read more
[TextureImporter] Texture 2D modified properties revert after pressing Save
Reproduction steps:1. Open attached project "TextureImporter.zip"2. In Project window, select Assets/h_100001_pt_d3. In Inspector wi... Read more
Rectangle Selection box sometimes does not select all vertices in the re...
How to reproduce:1. Open the attached project named "Case_1282153"2. Open the SampleScene3. Select the Shadow Caster 2 and click the... Read more
[Shadergraph] Changing the type of a subgraph output moves it to the end...
Doesn't reproduce on Version 9.0.0-preview.55 Repro steps:1. Create a subgraph and open it2. Select the output node, navigate to nod... Read more
[HDRP] HDRP default settings option in project settings doesn't work whe...
Repro steps:1. Open Project Settings2. Make sure the current pipeline in Graphics settings is set to "none"3. Click "HDRP Default Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window