Search Issue Tracker
Line Renderer's 'Simplify Preview' does not update the line until the mo...
How to reproduce:1. Create a new Unity project2. Create a new Effects > Line in the Scene3. In the Inspector click the + button a... Read more
Line Renderer point creation occasionally connects to a random position ...
How to reproduce:1. Create a new Unity project2. Create an Effects > Line3. In the Inspector click the + button toggle4. In the S... Read more
[Android] Particle System with Animation Texture Sheet not rendering cor...
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure only GLES3 graphics API is select... Read more
[Android] Particle system with Lights does not render the lights
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
[Android] Particle System with GPU Instancing enabled doesn't render cor...
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab2. Build and run "29_GPU_Instancing" scene on d... Read more
[Android] Particle system with GPU Instancing enabled freezes the app
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
[Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
Profile Analyzer 'Pull Data' button is inactive when Profiler recording ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Device Simulator] tapCount returns 1 when device's screen is clicked mu...
How to reproduce:1. Open the attached '1258166.zip' project2. Open 'SampleScene' Scene3. Click 3 times on device screen Expected res... Read more
Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is s...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder