Search Issue Tracker

2
votes
Fixed

[Mac] Building Settings window allow to press Build and Run button twice...

Deployment Management

-

Dec 14, 2015

-

Version/s: 5.4.0a6

1. Open project.2. File - Building settings.3. DoubleClick on Build and Run button.3. Press Save in a first window. (game built)4. P... Read more

0
votes
Fixed

[Shuriken] Low-quality particle collision exhibits unintuitive behaviour

Shuriken

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more

0
votes
Fixed

[ParticleSystem] Max Collision Shapes should not go below 0

Shuriken

-

Dec 14, 2015

-

Version/s:

Max collision shapes value for particle system collision module should not go below 0. NOTE TO DEVELOPER. SPECIFICALLY ASKED FOR NO ... Read more

0
votes
Fixed

[ParticleSystem] Sub-emitters should be named after their "type" when ge...

Shuriken

-

Dec 14, 2015

-

Version/s:

When a particle system creates a sub-emitter (using the + button in the sub-emitters module) that emitter's GameObject name should r... Read more

1
votes
Fixed

ArgumentCache.TidyAssemblyTypeName allocates lots of memory

UI

-

Oct 21, 2015

-

Version/s: 5.2.1f1

To reproduce:1. Open attached project (ArgumentCache.zip)2. Open Profiler and set to "Deep profile"3. Play Scene 14. Click on Reload... Read more

4
votes
Fixed

[ParticleSystem] Particles disappear when rendered with mesh and some ar...

Shuriken

-

Dec 12, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. "repro-case_753530-MeshParticles.zip"2. Open scene: TestScene3. Press p... Read more

0
votes
Fixed

Event window does not refresh when Unity retrieves focus, and stays white

Animation Window

-

Dec 14, 2015

-

Version/s: 5.4.0a6

Open Animation WindowAdd an eventDouble-click event to open event windowSelect another applicationGo back to Unity Window is white, ... Read more

0
votes
Won't Fix

Event window does not update content when changing animation

Animation Window

-

Dec 14, 2015

-

Version/s: 5.4.0a6

Event window does not update content when changing animation Create two animations with an event each. Each event should refer to th... Read more

2
votes
Won't Fix

{OSX}Event.current.use() causes error when used in OnDrawGizmosSelected(...

IMGUI

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1) Run users project, and enter the test scene (on Mac!)2) Selected "Select Me!" object in the hierarchy window.3... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.