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Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab. 2. Delete its asset. 3. Unpack prefab instance of this prefab. 4. Press undo. Expected result: Aft... Read more
Crash on FindRelativeTransformWithPath when passing null to Transform.Find
How to reproduce: 1. Open the attached project 2. Enter the Play mode Expected result: Editor does not crash. Actual result: Editor... Read more
TextMeshPro settings are not moved to the new "Settings" location
Steps to reproduce: 1. Start a new project 2. Go to Edit -> Project Settings 3. Notice that the only available option available to s... Read more
Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode 3. Step through Play mode until interruption occurs... Read more
[Linux Editor] crash on trying to bake terrain
-e: see title, editor just crashes a few seconds after adding to the scene --doesn't crash on Windows (same version), doesn't crash ... Read more
Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab 2. Create another prefab 3. Open first prefab for editing. 4. Delete first prefab asset. 5. Rename s... Read more
[Backend] Assertion appears while saving prefab from legacy scene
Steps: 1. Open attached project 2. Load "MemoryMatch" scene 3. Drag "SortPositionCardEasily" GameObject to Project Browser 4. Choose... Read more
Error in CSharpNamespaceParser when importing C# scripts
Steps to reproduce: 1. Open attached project (2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Repro... Read more
Script fails to transform Camera position in build only
How to reproduce: 1. Open the attached project and enter the Play mode 2. Select "Singleplayer" -> "New Game" -> "Player - Player" -... Read more
[Backend] Assertions appear while dragging missing asset prefab instance...
Steps: 1. Create Cube and Sphere as child 2. Make a prefab out of it (left instance in the scene) 3. Delete prefab asset ==> Cube an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1