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[Android] On manually installed application when scene changes game view...
Reproduction steps:1) Download and open attached project (936777_reproproj2) Build Level01 and Level02 scenes with development mode ... Read more
WorldToScreenPoint projecting stops working correctly after rapid camera...
How to reproduce:1. Download attached project2. Open "DEVMechanics" scene and press Play3. Press "Y" Button and select nav point "Br... Read more
Unity crashes when importing the specific 3ds file at Reader3DS::ChunkMe...
Steps to reproduce:1. Create a new project2. Import the F1 Pilot.3ds (1.1 MB) file to the project3. Observe the crash Actual result:... Read more
[macOS] Cannot create a new project if home folder has a full stop (peri...
How to reproduce:1. Create a macOS account with a full stop at the end of the "Account name" (i.e. "jacob." or "emily.")2. Log into ... Read more
Unity freezes when adding variants to ShaderVariantCollection for shader...
Steps to reproduce: 1) Download attached project 'BugReproShaderVariants.zip' and open in Unity2) In the Project window, click on 'S... Read more
UI scaling inconsistent in macOS editor between 2017.2.0a3- and 2017.2.0...
How to reproduce:1. Open QA-supplied project using Unity 2017.2.0a3 or earlier, load scene "REPRO"2. Memorize or screenshot the Game... Read more
Timeline window has white background when running on .NET 4.6 depending ...
Steps to reproduce:1. Switch your system language to Turkish2. Create a new project with .NET 4.63. Open timeline window4. Notice th... Read more
Unable to enable Collaborate
Unable to enable Collaborate Steps To Reproduce:1. Create a new project2. Select the Collab toolbar button3. Select "Start Now"4. Ob... Read more
When changing graphics API to OpenGL a compute shader with the imageSize...
Steps to reproduce:1. Open the attached project2. Select NewComputeShader.compute3. Observe the error in the Console Window:NVIDIA G... Read more
Constant buffer memory being overwritten in D3D12 mode
Steps to reproduce:1. Download D3D12_CB_Test.zip2. Using Command Prompt open unity with -force-d3d12 argument3. Enter play mode4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used