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Decal doesn't update when changing the texture from a script
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
[HDRP] Editor crashes on RaiseException when building project using Buil...
Reproduction steps:1. Open the attached project "Crash_test.zip" from Google Drive2. Go To File > Build Settings3. Press Build an... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
Crash on SortByExecutionOrder when interrupting the .androidpack import ...
Steps to reproduce:1. Open the “user’s attached project”2. Make sure Auto Refresh is Enabled in “Edit/Preferences…/Asset Pipeline”3.... Read more
Unity Hub update prompt does not appear when clicking "Restart now" afte...
How to reproduce:1. Open Unity Hub with an available update2. Wait for the permission prompt “Unity Hub. An update is ready to insta... Read more
Saving Visual Effect Graph closes it in Visual Effect Graph window
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
[VFX Graph] Copy paste doesn't interact outside of graph
Case 1: Copy a position of a game object in the scene to paste it in a VFX Graph vector slot Case 2: Copy a vector 3 from VFX Graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile