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[2018.3][IL2CPP] Float to int conversion in returns incorrect value
Steps to reproduce:1. Download attached project2. Build a Standalone player with IL2CPP backend Expected results: Angle variable is ... Read more
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more
Collab window does not minimize when Collab button or anywhere else is b...
How to reproduce:1. Create/open new project2. Press Collab button3. See that it doesn't minimize easily Reproducible with: 2018.3.0a... Read more
GameObject is Translated in the next frame when the GameObject is Instan...
Steps to reproduce:1. Open the original project2. Enter Play mode Expected results: GameObject with an Entity Component is Instantia... Read more
[Linux][Keyboard] Dead keys are not reported in new input system
Dead keys are not reported as being pressed on linux in the new input system. Repro:1. Download Linux_Build_x64.zip and extract2. Op... Read more
[Package Manager] Links for ‘Package Manager UI’ opens in local code edi...
Links for ‘Package Manager UI’ opens in local code editor rather than a web browser Steps to repro:1. Create a new project2. Windows... Read more
[Addressables] Profile Entries variables are not automatically updated w...
How to reproduce:1. Open tester-submitted project(AddressableVariables)2. Build Player Content via the 'Addressable Assets' window3.... Read more
[Hub] Internet connection loss during downloading stops the download (do...
Expected result: when connected to the internet, "Download" button starts the download from where it left the previous timeActual re... Read more
List.Sort causes more memory allocation with .NET 4.x than .NET 3.5
How to reproduce:1. Open the project attached.2. Open the "SampleScene" scene3. Make sure that Scripting Runtime Version is .NET 4.x... Read more
[macOS] Player.log is not opened after right-clicking the Console window...
How to reproduce:1. Create a new Unity project2. Build and Run the project to generate a Player.log file3. Right-click the Console w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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