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Temporary textures do not respect QualitySettings.textureQuality
The RenderTexture.GetTemporary() API creates a render texture that does not get mipped down at the API level (at least for DX11). Yo... Read more
[InputSystem] [XR] [Vive] When Vive controllers reconnect, they do not r...
Expected:When a controller is disconnected and reconnected, InputActions should gracefully resume Observed:When a controller is disc... Read more
Cannot launch Editor due to "libgconf-2.so.4: cannot open shared object ...
Repro:Install Unity using any method: the Hub or Linux Download Assistant or unpack from Unity.tar.xzAttempt to launch it from comma... Read more
[Regression] Reinstalling the Shadergraph package breaks all previous gr...
How to reproduce:1. Create a new LWRP project2. Create a new PBR Shadergraph and try to open it, observe that there are no issues wi... Read more
Border of a sprite is being scaled when used as a Slider fill area
How to reproduce:1. Open user attached project "Unity c# bug project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Use the sli... Read more
[Preset] 'Alpha is Transparency' setting cannot be changed after creatin...
How to reproduce:1. Create a new Unity project2. Import any image3. Create a Texture Importer preset and inspect it Expected result:... Read more
Rigidbody's Collision Detection does not change to Continuous Dynamic wh...
How to reproduce:1. Open "SampleScene" Scene in the attached "Repro1149736.zip" Project2. Enter the Play Mode3. Observe that the Pla... Read more
Standalone player do not support Compute Shaders when OpenGL extension i...
How to reproduce:1. Open attached project2. Build for Windows3. Run the build with -force-glcore42 argument Reproducible with: 2018.... Read more
Editor stutters when Unity Hub 2.0.0-beta.3 is running in the background
Reproduction steps:1. Create a new 2019.1.0a5 or below project via Unity Hub 2.0.0-beta.32. Make sure that the Hub is running in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window