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High resolution Terrain painting cannot be undone and throws "Failed to ...
How to reproduce:1. Open the attached owncloud project ("Debug_Terrain.zip")2. Try to paint onto the terrain3. Observe the console4.... Read more
[Android][LWRP] Performance is worse on some devices
Steps to reproduce:1. Open attached project2. Select appropriate Graphics API3. Open "000 - Menu" Scene4. Disable "Button Clicker" s... Read more
Assets are not searchable in the Project Window when they are renamed
Steps to reproduce:1. Open Project "AssetSearchBug"2. Type "t:Foo" into the Search Field of the Project Window3. Rename Script "Foo"... Read more
[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce:1. Create a new project2. Build project for UWP3. Resize UWP window for 10 - 15 seconds (window resize needs to b... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce:1. Download and open the attached project2. Observe lit spheres Expected result: light color added is consistentA... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...
To reproduce:1. Open attached project2. Press Play3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its sorting... Read more
UI Text dissapears if the Editor Window is unfocused during script compi...
How to reproduce:1. Open the attached project ("text issue.zip")2. Open the "testscript" script and fit its window next to the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material