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Editor hard crashes after StackOverflow Exceptions
How to reproduce:1. Open attached project "Stack Overflow"2. Open Assets/Scenes/Crashing/Constructor Test (enabled GameObject) scene... Read more
[RectMask2D] Object appears and disappears while moving when Animator is...
How to reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0a... Read more
Previous Game Object gets selected when right-clicking on different Game...
To reproduce:1. Open up the attached project ("1129995_repro_project.zip")2. Open up scene "SampleScene"3. Go to Hierarchy4. Try rig... Read more
Unable to remove deleted Terrain layers
Steps to reproduce:1. Open a new project and create a Terrain2. Create a couple of Terrain Layers in Terrain Inspector window3. Dele... Read more
[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward
To reproduce:1. Open users attached project "MeshCompression 2018.2.20.zip"2. In Player Settings make sure Vertex Compression is ena... Read more
[Scripting] Define Constraints are available for Native Plugins even tho...
Define Constraints should only be visible for Managed Plugins, not Native ones, but they are still visible/available in the Inspecto... Read more
[IL2CPP] SecurityException: The public key is not valid' when using embe...
Steps to reproduce:1. Open user attached project2. Build & Run an IL2CPP build on Windows Standalone or WebGL3. Observe the Secu... Read more
Particle systems do not render shader that uses Tangent.w value when ren...
To reproduce:1. Open attached project;2. Press play3. Notice that the left particle system is white Actual result: The Particle syst... Read more
[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the two models Actual: The left figure is glitching out Re... Read more
[ShaderGraph] ColorShader (debug) infinite texture property generation o...
When ColorShader (debug shader for preview) is selected, and an assembly reload is performed, texture properties can be infinitely g... Read more
All about bugs
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Latest issues
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