Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
0
Found in
2017.3.0a4
Issue ID
941030
Regression
Yes
[SPI] OpenVR doesn't render anything in HMD using single pass instancing, Occulus has issues too
If using OpenVR with Single Pass Instancing there is nothing rendering to the HMD (I was using a Rift). The editor shows an image and the headset is tracking but it is just black on the hmd screens.
If you use Occulus with SPI there is an image displayed in the HMD but the hourglass is constantly shown and the editor image is rendering only about 1 frame per several seconds.
I verified this issue did not occur in Version 2017.3.0a3 (4163c86d88bc) but I spotted it today in Version 2017.3.0a4 (a7439e75e570).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment