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0
votes
Fixed

Multiple Assets with identical GUIDs are not assigned new ones if they a...

Editor - Other

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Jul 14, 2017

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Version/s: 5.3.8f2

Repro steps: 1. Open "asset-guid.zip"2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the G... Read more

0
votes
Fixed

A method with PostProcessSceneAttribute is not called after loading the ...

Scene Management

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Jul 16, 2017

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Version/s: 2017.2.0b3

How to reproduce:1. Open the attached "PostProcessScene" project and "Scene_1" scene2. Observe the Loader.cs and SceneProcessor.cs s... Read more

0
votes
Fixed

Drag and drop applies changes to a prefab with timeline when in preview ...

Timeline

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Jun 29, 2017

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Version/s: 2017.1.0b5

Steps to reproduce:1. Open any Unity project2. Create a new GameObject in the Hierarchy3. Add a timeline to a GameObject via the Tim... Read more

0
votes
Duplicate

Setting UnityEngine.UI.Text.text property repeatedly causes a memory leak

IMGUI

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open "TextMemoryLeak" project2. Open the Scene3. Enter Play mode and check the memory usage for some time4. Stop... Read more

0
votes
Fixed

ArgumentNullException is shown when reverting the prefab instance

Scene Management

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Jul 15, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Open the project, attached by the user (BugReport_Undo_Object registered for Undo cannot be null.zip)2. Open the "S... Read more

0
votes
By Design

When Android is selected as the target platform, Compute Shaders cannot ...

Graphics - General

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Jul 10, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Switch platform to Android3. Open any scene in the project4. Play the scene5. Obse... Read more

1
votes
Fixed

Crash in mono_marshal_get_cache when reentering Play mode after video cl...

Video

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Jul 13, 2017

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Version/s: 2017.1.0f3

Reproduction Steps:1. Import attached project.2. In Video Clip Preview, attach "Cats" video to Video Clip.3. In any scene, enter Pla... Read more

0
votes
Fixed

Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...

Animation

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Jul 13, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the attached users project "2017AnimatorCrash" and "scene" scene2. Enter playmode and open Animator window3... Read more

2
votes
Won't Fix

Assertion failed on expression: 'device.IsInsideFrame()' when creating a...

Graphics - General

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Jul 15, 2017

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Version/s: 5.6.2p3

To reproduce: Create a new project Expected vs Actual: there should not be any errors Reproduced on 5.6.2f1, 5.6.2p3Not reproduced o... Read more

9
votes
Fixed

[iOS][Cardboard][OpenGLES][Regression] Black Screen on VR Cardboard Buil...

iOS

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Jul 15, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Open attached project ("TST VR-small.zip")2. Build and run on iOS device Result: screen on the iOS device is b... Read more

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