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[MSE] Clearing Bake data causes metallic materials to be rendered comple...
Steps to repro:1. Create a new project2. Add a cube to it and make it static3. Now create a material with metallic and smoothness to... Read more
[AnimatorWindow] Layer highlight stays in the same place if the layer is...
Repro steps:1) Open my attached project and Animator in it2) In the Animator window select one of the layers3) Drag the layer up or ... Read more
Unity stops responding when script file does not have permissions
Repro steps for Windows: 1) Open the attached project2) In File explorer select the script in project Right Click->Properties->... Read more
[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run- The Xcode log reports that during Aw... Read more
[Windows] Starting Angry Bots 4.0 project causes crash of Unity 5.3.x
1. Import Angry Bots 4.0 from Asset Store to new project.2. Close Unity.3. Run Unity 5.3.x and open Angry Bots project.Actual result... Read more
[WebGL] "Internal compiler error in src/compiler.js!" in user project
-e: see title, error message says this should be reported with emscripten too -repro:--open attached project--build for WebGL--NOTIC... Read more
[Windows] KeenIO Events are not sent int 5.4x
1. Open project in 5.4.x.2. Start working in project (you can user project attached).3. Go to C:\Users\username\AppData\LocalLow\Uni... Read more
[WebGL] backspace in IMGUI input field navigating away from page
-e: see title, doesn't happen with the new UI -repro:--open attached project (from email reply)--build for webgl--run it in a tab wi... Read more
[WebGL] RawImage scales wrong
-e: see title and attached screenshots -repro:--open attached project--runs scene in editor--notice donkey looks fine--build and run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field