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Application crashes if multiple videos are started on iOS8
1. Open attached project "weh.zip"2. Build to iOS8 device3. Press "PlayAll1"4. App will crash Read more
NetworkManager numPlayers wrong
the numPlayers property of NetworkManager is one higher than the actual number of players on a host. Read more
EditorSceneManager does not find scenes in Build Settings when LoadScene...
1. Open newly attached project (or fix the originally attached one by following steps in "To fix project steps")2. Choose MultiScene... Read more
Bugreporter does not check the validity of the bug before starting to up...
1. Open bug reporter2. Hit SendExpected result: It tells you that you haven't picked "What is the problem related to", "How often do... Read more
[MSE] Creating a prefab moves the game object to a different scene
To reproduce:1. Open attached project2. Add "scene1" and "scene2" to the hierarchy3. Set "scene1" as active scene in the hierarchy4.... Read more
Cannot rotate video upside down on iPhone 5
Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more
Suspending application running video on iOS and returning to application...
Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more
Launching multiple videos plays all of them at once
1. Open attached project "weh.zip"2. Build to iOS9 device3. Press "PlayAll1"4. Only last video will be shown and every other video s... Read more
OSX standalone build hangs during splash screen when built in x86 + OpenGL2
How to reproduce: 1. Open attached project2. Build to OSX 32bit and run- Note it hangs during the splash screen and these errors are... Read more
[graphics] MaterialPropertyBlock.SetTexture doesn't set _TexelSize or _H...
Textures set in MaterialPropertyBlock do not setup corresponding {name}_TexelSize and {name}_HDR shader properties. Read more
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