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Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
[Batchmode] If project is run in batchmode Unity doesn't render to Textu...
How to reproduce:1. Open the attached project2. Build and run Main scene3. This test will save some frames to file (frames/*.jpg) fo... Read more
Editor performance regression for "EditorWindow.OnGUI" draw calls
Steps to reproduce:1) Open user attached project2) Open profiler -> enable editor profiling -> start recording3) Open Window &... Read more
[Terrain][Editor][OSX] InvalidOperationException errors are thrown after...
Steps to reproduce: 1. Open Unity on OSX;2. Create new project and scene;3. Add Terrain GameObject -> 3D Object -> Terrain;4. ... Read more
TransformAccess Crash
Repro steps:1) Open the attached project2) In the menu bar click BugReport/CreateScene3) Notice the crash N.B. Doesn't crash if audi... Read more
When colliding CharacterController jumps over moving kinematic object
To reproduce the bugfollow the steps1. Open "case_691821-CharacterControllerIssue" project2. Open "Test01" scene3. Run scene in edit... Read more
NetworkTransform sync Transform doesn't interpolate correctly
What happenedIf you setup NetworkTransform to sync the Transform, it doesn't smoothly interpolate. ---please see attached video in c... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
[MSE][Build] Unloading scene created with SceneManager.CreateScene will ...
Steps to reproduce:1. Open users attached project2. Run project in Unity Editor and press button multiple times3. Cube will load and... Read more
Dragging sprite assets into the hierarchy window deletes their parent Ga...
Steps to reproduce:1. Open attached project's scene "TestScene".2. MultiSelect sprites and drag them to hierarchy parenting to "Spri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message