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The Editor freezes when applying changes to a prefab which has child Gam...
Repro steps: 1. Open user attached project 2. Select game object "Arena" in the Hierarchy 3. Select its child game object "Tilemap"... Read more
[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...
Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce: 1. Open attached project 2. File > ... Read more
[Graphics] Selection outline color differs between linear and gamma colo...
[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps: 1. Select... Read more
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce: 1. Open users attached project "DestroyEntityBug.zip" 2. Open "SampleScene.unity" scene 3. Enter play mode 4. Observe ... Read more
[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms
Reproduction steps: 1. Download "vortex.zip" project and open in Unity 2. Build And Run 3. In game click "Upgrades" Expected: FPS a... Read more
[Lumin]Null Reference Errors appear when switching platforms with Animat...
Steps to reproduce: 1. Create a new project 2. Import the ML Unity Package 3. Open and dock the Animation window 4. Switch platforms... Read more
[Android] OBB build fails with accents in streaming assets filenames are...
Steps to reproduce: 1. Open user attached project 2. Make sure "Split Application Binary" is selected in the player settings 3. Buil... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce: 1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE V... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce: 1. Make sure that Intel Iris Pro GPU is the default GPU 2. Open users attached project "Case 499286 - GPU instancing d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset