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[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce:1. Open attached project "932299.zip"2. Press on "Build/Build Windows" menu itemasset bundle containing shaders w... Read more
[OSX] Asynchronous functions and Task.Delay are not recognized on VS2017
To reproduce:1. Open project2. Open 'case_932658-Test2017.csproj' using VS20173. Open 'test' script using Unity editor Expected: no ... Read more
The function "GetComponentInParent" returns null when the parent object ...
Reproduction steps:1. Open the attached project;2. Build the scenes on Standalone platform;3. Open the built project;4. Click "LAN H... Read more
Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip)2. Open the "Back" scene Expected: the Editor does not ... Read more
[Collab] File format change is detected as renaming when replacing image...
To reproduce:1. Create new project2. Add png image, push to collab3. Convert image to jpeg, replace png image with itNotice, that co... Read more
Exception: "il2cpp.exe did not run properly" appears when building for W...
Reproduction steps:1. Create a new project.2. Build it for WebGL. Expected result: Program will be built for WebGL.Actual result: Bu... Read more
Editor crashes at BlobWrite::TransferBasicData<int> when opening scene
Steps to reproduce the crash in Unity 2017.3 and 2017.2:1. Download project from provided link (OwnCloud)2. Open "Locomotions" scene... Read more
OnCollisionExit2D isn't always triggered when using polygon/edge collide...
How to reproduce:1. Open "repro-project" project2. Open "Tester" scene3. Play and observe Game View Expected result: Both the "Squar... Read more
Camera using temporary RenderTexture breaks on the last frames(Frame Deb...
Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity2) Open scene 'MainBugger' and press PlayN... Read more
Learn projects do not let you choose a location to save the project
This is problematic because the main disk can often be a (low space) SSD. it can be "Kept" later, but the option should be present t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used