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Audio is not played when selecting Audio Asset in Asset Selector with Au...
Steps to reproduce:1. Open Project "AutoplayAudioTest"2. Make sure Auto Play is enabled for the two Audio Assets in the Assets Folde... Read more
Unity editor crashes on CreateDirect3D11SurfaceFromDXGISurface when tryi...
How to reproduce:1. Open user's attached project - Observe the crash Reproducible with: 2018.3.6f1, 2019.1.0b3, 2019.2.0a5Not reprod... Read more
[Android] App crashes with NotSupported exception when starting up a Sel...
Does not reproduce on Mono. Also no reproduction on Android lower than 8 To reproduce:1. Open attached project "REST_Test 2018.3.0f2... Read more
Editor does not react to .meta file changes regarding Asset Bundles when...
How to reproduce:1. Create a new project2. In the Hierarchy create an empty Game Object3. Drag it to the Project window to make it a... Read more
[Terrain] Trees are not painted on neighbouring terrain when painting on...
To reproduce:1. Open any project2. Create one terrain3. Create a Neighbor Terrain4. In Terrain's Inspector window, select Paint Tree... Read more
Editor throws assembly reference error when custom external assembly is ...
How to reproduce:1. Open Project UnityDllTestProject22. Enter the Play Mode3. Check the console for load errors Expected result: Pro... Read more
Memory is leaking when using SetFloat() to update Shader properties with...
To reproduce:1. Open attached project2. Enter Play mode3. Observe memory leaking via Task Manager or other applicable resource monit... Read more
Depending on the placement of the GCU profiler, the global GPU usage pat...
Steps to reproduce:1. Open attached project "case_1126835"2. In the Profiler window on the top click "Add Profiler" and press GPU3. ... Read more
[iOS] The whole project recursively copies itself into the Build folder ...
To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more
Crash on VRDeviceHoloLens::SetViewportScale on entering Play mode in pro...
How to reproduce:1. Open the attached "MRTK-EXAMPLES.zip" project2. Open the "AdaptiveQualityExampleScene" scene3. Enter the Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject