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Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
"The license activation system is temporarily unavailable" is prompted, ...
Expected result: the error is only thrown when the license activation system is unavailableActual result: the error is thrown even w... Read more
[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Editor crashes on selecting shader dropdown in the inspector after packa...
Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more
[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
[Profiler] NULL's are not reflected correctly in Profiler
To reproduce:1. Run Editor.2. Open profiler.3. Profile playmode.4, In Timeline open Idle section. Actual result: Observe "1:0"Expect... Read more
References to prefab lost after overwriting
How to reproduce:1. Open the attached project ("case_1139245-Bug-PrefabReference.zip")2. Open the repro scene ("repro")3. Select the... Read more
EditorGUILayout.PropertyField does not work for Vector4
EditorGUILayout.PropertyField only shows the name and foldout but not the vector component fields Read more
Hierarchy ping effect rendering is offset
The ping effect rendering in the Hierarchy should align with text rendering underneath See: https://i.imgur.com/8ZBXkz8.gif Issue re... Read more
[HDRP] The Light Reflection Color from the Spotlight is still present ev...
How to reproduce:1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project2. Set Active the Spot Light(BAD) GameObject3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate