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Prefab instance with a script that automatically sets the parent of it c...
How to reproduce:1. Download extract and open attached project (1128227repro.zip)2. Open 'SampleScene'3. Create an empty object and ... Read more
[Android] Canvas with a single text is causing huge PostLateUpdate.Playe...
Steps to reproduce:1. Open attached project2. Build and run on Android with "Development build" & "Autoconnect Profiler" options... Read more
UWP player fails to play WebCamTexture when using specific webcam
Steps to reproduce:1. Download attached project2. Build project for UWP with IL2CPP or .NET backend3. Launch UWP player Actual resul... Read more
[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...
When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more
Editor crashes with [Position out of bounds!] when applying the HDRTextu...
How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more
Error messages in Console Window when a string field containing a .meta ...
How to reproduce:1. Open attached project "case_1113773-YamlBugRepro_1" and scene "SampleScene"2. Drag the "Cube" GameObject from th... Read more
LWRP is leaking resources when building Unity.Physics project to device
When building project to LWRP it leaks resources. Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more
"Maximize" shortcut does not work for Game view window when in Play Mode
Steps to reproduce:1. Create a new project2. Enter Play Mode and then press Pause3. Focus on Game window and try to maximize it with... Read more
[Realtime GI] Editor throws 'Failed opening GI file' errors when switchi...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Clear the GI Cache in the Edit > Preferences window3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved