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[PacMan] Errors regarding TextMeshPro, Analytics and Advertisement packa...
Errors regarding TextMeshPro, Analytics and Advertisement packages thrown in the console on importing packages from package manager ... Read more
[DirectX 12] Editor crashes on switching Windows Graphics APIs to Direct...
Editor crashes on switching Windows Graphics APIs to Direct3D12 Steps to reproduce:1. Create a new project2. File > Build Setting... Read more
When an Asset Bundle is directly referencing a sprite, auto packed into ...
Reproduction steps: 1. Open "1127021" project2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD"3. Go to Project folder -> ... Read more
Crash on ComputeBuffer::SetCounterValue when switching scene
How to reproduce:1. Open the "Scene_Switch_Crash.zip" project2. Open the "BasicSDFTest.unity" scene3. Open the "Scene.unity" scene4.... Read more
Frame Debugger is flickering when changing Game View Scale or moving Gam...
How to reproduce:1. Open attached project "case_1126668-LSRD2"2. Open Frame Debugger and place it near Game View3. Change Game View ... Read more
[Alembic] HDRP Alembic shader aren't use by default on import
Using HDRP template, the HDRP LitAlembic shader isn't use by default for creating materials, instead the Standard (legacy) Alembic s... Read more
[Alembic] No SRP shader for Lightweight in the package
Using Lightweight RP template, no alembic shader for LWRP available in the package 1. Create a new project using LWRP template2. Imp... Read more
[Bug] Material not drawn in Game View when changing shader from script u...
How to reproduce:1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01"2. Enter Play Mode3. Select "Cl... Read more
[ShaderGraph] "ShaderGraphImporterEditor.OnInspectorGUI" exception is th...
"ShaderGraphImporterEditor.OnInspectorGUI" exception is thrown on deleting PBR-Graph/Unlit-Graph/Sub-Graph Steps to repro:1. Create ... Read more
[Metal] Low contrast colors on Tilemaps
Reproduction steps:1. Open the attached project.2. Open the 'World' scene.3. Swap between different Graphics APIs and check how the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code